Work on the creation of the Brazilian favela for UE4
Оновлено: 8 лип 2020 р.
Hello friends, in this blog I will chronicle the creation of the Brazilian Favela it is new pack for Unreal Engine marketplace. I will post pictures with progress, as well as interesting moments while working on the level and on assets.
Today I am working on creating a pillar for lighting a football field and not only, and also create a model of football goal.
The football field looks like this
This is how objects look after texturing.
I'm starting to create decals for marking a football field. First of all, in 3D I create simple lines, and I will render masks for them - this will be masks for further work with decals
A more complete view after substance peinter
Decals in Unreal engine, and sprawled on a football field
I pass to the construction of structures on the other side of the field
An idea came up to add a crowd of mannequins dressed in clothes
These mannequins need an AK47 to make them look even crazier
Work on clothes for the mannequin
Second side of the field